While it reached high positions in sales charts, the game would become the worst selling entry in the franchise, selling just 1.3 million copies worldwide compared to the original game's 7 million. The Wii version also divided opinion, with some critics praising the implementation of motion controls but others faulting them. Upon release, Anniversary received generally positive reviews from critics who deemed it a worthy remake of the original game, though some criticism was aimed at the game's graphics and occasional technical issues. A remake of the original Tomb Raider was initially being created by franchise creators Core Design, but the project was cancelled following their sale to Rebellion Developments in 2006. Composer Troels Brun Folmann remade and added to the music using an orchestral style. Using the Legend engine, the team rebuilt the gameplay and levels, and series cocreator Toby Gard expanded the narrative. The Wii version includes console-exclusive motion control elements, and the mobile port features side-scrolling gameplay emulating earlier mobile Tomb Raider titles.įollowing the completion of Legend, Crystal Dynamics began developing Anniversary. Gameplay features Lara navigating linear levels, fighting enemies and solving puzzles to progress. Taking place before the events of 2006's Tomb Raider: Legend, Anniversary follows series protagonist Lara Croft's quest for the Scion of Atlantis.
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